![]() He also had two 35 Power AoEs, one that applied Nightmares and one that applied Burn, as well as an okay 0 CD Skill in the form of "Impious Cuts" for Anti-CDA purposes. He also had a Single Target Dark Weakness Skill, which made many people lose their shit, but it being Single Target, having high CD, and pretty low Damage made it not actually very good. Last, but certainly not least, the Dark General, Nishant! There was a lot of hype about him when he first released, and he was definetly pretty good, even though Barbatos obviously made him look like a chump, while Monsters like Greedy Dragon and Barbatos could give themselves Damage Buffs and attack immediately thanks to their Extra Turns, Nishant took a different approach, with Phantom, a watered down version of Evasion, as it didn't negate Negative Effects, meaning he was still susceptible to being Frozen, Stunned, or Possessed (though Tough remedied that somewhat). But you guys aren't here for an explanation on how the Team Shop worked, so let's get right into the Post! They were available in the Team Shop for War Coins, obtainable by participating in Team Wars. Yes, I know, I CTRL C + CTRL V'd that from the previous part, but in case you're reading this before the other post, it's just gonna be in every AS2 Part, but in this Part of Archive Series 2, I'll be going over the Generals and their Pets (in order of release)! All of the Generals had the Tough Trait, which was Hardened, but with a 35% Chance rather than a 20% Chance. A useful method for leveling materia is the Mayor Is Best Shinra Combat Sim on the Easy. So yeah, while I will be covering the time period from Late 2014 up to Early 2017, most people agree that 2015-16 was The Golden Age of Monster Legends. Monsters of Legend Combat Simulator in Final Fantasy VII Remake. ![]() While technically the Golden Age, by this criteria, would go from Late 2014 to Early 2017, the Meta of late 2014 wasn't nearly diverse enough to be considered part of The Golden Age (imo), while saying it ended in Early 2017 is reasonable, it was also the year where power creep started to take its toll on the game, remember how Hackster broke the meta with his 3476 Speed, which was faster than the 3465 benchmark, alongside an AoE Stun AND an AoE CORRUPTED, which ignored Immunity to Possession? Also, the Nemesis Monsters LOL. Hello everyone! This post, I'll be covering the Golden Age of ML (2015-16), which goes from Metal's introduction to the game (some time in late 2014, I'd imagine), up until just before Hydratila's release (around early-mid May 2017).
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